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Moxonomy

Ninja Teen

Enchantment — Class2 generic manaBlack mana
Format takes

How this card plays

7 reviews
Tracked Standard playas of Jun 2, 2026

Registered in 0.0% of tracked decks, 2.0 copies on average. Last seen May 30, 2026.

The engine reads better than it plays, at least so far. Across the tracked Standard season this is a fringe card, registered in a handful of lists as a two-of and absent from everything else, which tells you that nobody has solved the sequencing tax the design imposes. The three-card engine compressed into one slot is real, but compression cuts both ways: a deck that wants Level 3 online has to survive three separate sorcery-speed turns of doing very little, and the current black aristocrats shells in the format would rather spend those turns drilling life totals directly. Level 1's drain-on-leave clock is the only part that asks nothing of you, and a clock that taxes a life per creature leaving is too slow to anchor a deck around at three mana when faster sacrifice payoffs already exist. The graveyard-cast payoff is the draw, but paying the per-creature sneak cost on top of the Level 3 activation lands the whole package a turn or two later than the format's aggressive decks allow.

This is a card waiting on a slower metagame and a dedicated graveyard shell that does not yet exist in the tracked field.

Ninja Teen entered Standard in March 2026 and rotates in the fall 2027 cycle, with the exact date pending Wizards' announcement; that is a long runway. The pieces it wants, cheap creatures that recur and a board patient enough to climb the levels, all live in the same pool through that window, so nothing on the announced schedule strips its partners early. If a graveyard-midrange deck materializes before then, this is the engine it builds around. The runway is the asset here, not the present.

Ninja Teen (tmt)
TMT · #67rare
Pricing
Normal: $1.21
Foil: $2.50
Oracle Text

Rules text

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control leaves the battlefield, each opponent loses 1 life. 1 generic manaBlack mana: Level 2 Creatures you control get +1/+0 and have menace. Black mana: Level 3 Creature cards in your graveyard have sneak 3 generic manaBlack mana. You may cast creature spells from your graveyard using their sneak abilities.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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