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Moxonomy

Ninja Teen

Enchantment — Class2 generic manaBlack mana
Format takes

How this card plays

7 reviews

A three-level aristocrats engine for a black sacrifice or blink shell in Pioneer, the kind of deck that wants a drain trigger, a combat finisher, and graveyard recursion stacked into one slot. The problem is the sequencing tax: every level is sorcery-speed, and by the time you have paid through to Level 3, faster black aggro and the format's established sacrifice payoffs have already closed the game. Legal, but it has yet to register in tracked tournament play this season, and the dedicated builds that could host it run tighter engines. Brew fodder more than a maindeck slot.

Ninja Teen (tmt)
TMT · #67rare
Pricing
Normal: $1.21
Foil: $2.50
Oracle Text

Rules text

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control leaves the battlefield, each opponent loses 1 life. 1 generic manaBlack mana: Level 2 Creatures you control get +1/+0 and have menace. Black mana: Level 3 Creature cards in your graveyard have sneak 3 generic manaBlack mana. You may cast creature spells from your graveyard using their sneak abilities.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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