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Moxonomy

Go Ninja Go

SorceryRed manaWhite mana
Format takes

How this card plays

7 reviews

A modal blink-plus-burn sorcery looking for a home in a Boros creature deck that wants enters-the-battlefield retriggers and removal off one card. Modern's blink shells are blue-white and built around bigger, repeatable engines, and its Boros decks are aggressive enough that a two-mana sorcery doing two half-things is slower than just casting another threat. It is legal but has yet to register in tracked tournament play, and there is no current archetype asking for the effect.

Go Ninja Go (tmt)
TMT · #149uncommon
Pricing
Normal: $0.26
Foil: $0.30
Oracle Text

Rules text

Choose one or both — • Exile target creature you control, then return it to the battlefield under its owner's control. • Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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