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Moxonomy

Go Ninja Go

SorceryRed manaWhite mana
Format takes

How this card plays

7 reviews

The blink-and-burn modality reads like a value engine, but the deck math points narrower than that. The first mode rewards a creature with an enters-the-battlefield ability worth retriggering; the second wants a fat body to set the damage ceiling; and the card asks for both in one board state to earn its rate. That combination lives in Boros blink decks built around big ETB payoffs.

Gisela, Blade of Goldnight is the cleanest home: her own power makes the burn mode a real removal spell, and the blink mode resets a value creature you flicker for its ETB while leaving her on the table to keep doubling your damage in combat. Bruse Tarl, Boundless Traveler, already a red-white commander, makes a leaner case: his double strike turns a refreshed attacker into a faster clock, while the spell handles the one blocker standing in the way. Neither uses the card as a combo piece; both use it as a creature deck's flex removal.

This is a Bracket 2-3 card. It is too slow and too board-dependent for Bracket 4-5, where the removal slots want unconditional answers that do not whiff on an empty battlefield. Expect a sub-$5 secondary price as a recent printing; precon-adjacent budget builds can absorb it.

The role is a flex slot in the blink-and-aggro submodule, not a curve-topper. Against the in-archetype alternative, it does less than a dedicated blink creature like Restoration Angel plus a separate removal spell, but it collapses two effects into one card when the deck is tight. The multiplayer wrinkle matters: the burn mode can only hit a creature an opponent controls, never a player or planeswalker, so it clears a blocker without painting a target on you the way Fling does. You still have to attack to close.

Go Ninja Go (tmt)
TMT · #149uncommon
Pricing
Normal: $0.26
Foil: $0.30
Oracle Text

Rules text

Choose one or both — • Exile target creature you control, then return it to the battlefield under its owner's control. • Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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