I started playing Magic in the Onslaught era, came back during Innistrad, and have stayed for the long arc of Standard, Modern, and Commander. I write here because the MTG content space mostly sorts into two buckets, dense data sites and ad-heavy aggregators, and neither reads like a magazine I want to spend an evening with.
Moxonomy is the publication that fills that gap. Card data with a voice. Deck analysis that doesn't dissolve into spreadsheets. Editorial that assumes the reader knows what a removal spell does.
If a piece on this site lands well, the goal worked. If it doesn't, I'd rather know.
