Plainscycling at two mana is the line you are actually buying, and it solves exactly one problem: mana screw. Search up a Plains, keep your sequencing intact, and never look at this as a card. The hard cast is the escape hatch in the other direction; when the game has stalled and you have lands to spare, five mana for a 3/3 and a 2/2 stops being an embarrassing rate and starts being two bodies you can spend. That split is the whole evaluation. One mode rescues your early turns, the other gives your flooded turns something to do, and the card is never quite dead.
RW Sneak and Equipment is the cleanest home, P1P5 to P1P7. The token answers the format's Equipment liability, where Grounded for Life on your suited-up creature is a two-for-one: Jennika replaces the body and adds an Alliance trigger as it enters. WB Food and Sacrifice wants it on a different axis. The 2/2 is fuel for a sacrifice outlet rather than a combat piece, and the cycling mode matters more in a deck happy to draw its fourth and fifth land late, so you cast the body looking for chump fodder, not tempo.
White-splashing Alliance decks run it on the double-trigger alone, which is defensible when Alliance shows up on twelve cards. Maindeck in all three.
The hard cast trades into the format too: common 2- and 3-drops cluster at 2/2 and 2/3, so the 3/3 swings up and the red token pressures tapped blockers. Grounded for Life is the punisher, in every white deck and cheaper against your token once it has attacked.

