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Moxonomy

Does Machines

Enchantment — Class1 generic manaBlue mana
Format takes

How this card plays

7 reviews

A two-mana looter for a Pioneer artifacts deck that wants graveyard recursion without spending a card slot on a dedicated body. The entry trigger smooths early draws and seeds the bin; level 2 buys the artifacts back. The trouble is the pace. Climbing costs mana across multiple turns, and an artifacts deck that wants this loop already has faster ways to recur and rebuild. Legal, but yet to register in tracked Pioneer play. Run it only if you are building artifact recursion on a budget and have no better engine in the colors.

Does Machines (tmt)
TMT · #34rare
Pricing
Normal: $0.43
Foil: $0.91
Oracle Text

Rules text

(Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. 1 generic manaBlue mana: Level 2 When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. 4 generic manaBlue mana: Level 3 At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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