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Moxonomy

Turtle Van

Artifact — Vehicle3 generic mana
Format takes

How this card plays

7 reviews

A four-mana 4/4 Vehicle for a counters-matters deck that wants to crew with a small Mutant, Ninja, or Turtle and let the doubler compound across attacks. The trouble is that Standard does not have a tribal counters shell built around those types right now, so the doubling clause is dead weight more often than not and you are left with a generic crew-1 body that any number of cheaper threats outclass. Legal, but yet to register in tracked tournament play. Picks up when a set gives those types a critical mass; until then there is no deck asking for it.

Turtle Van (tmt)
TMT · #181rare
Pricing
Normal: $0.25
Foil: $0.45
Oracle Text

Rules text

Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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