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Moxonomy

Turtle Blimp

Artifact — Vehicle5 generic mana
Format takes

How this card plays

7 reviews

A five-mana flier for a Standard midrange shell that wants an evil air threat and a body left over when it eats removal. Self-crewing solves the usual Vehicle problem, but five mana for a 3/4 flier plus a 2/2 is a rate Standard's better top-ends clear without leaving a Mutant behind to bargain over. Legal, but it has yet to register in tracked tournament play this season, and there is no archetype asking for it. This is precon material that wants something to happen the turn it lands.

Turtle Blimp (tmt)
TMT · #180uncommon
Pricing
Normal: $0.14
Foil: $0.22
Oracle Text

Rules text

Flying When this Vehicle enters, create a 2/2 red Mutant creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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