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Moxonomy

Tenderize

Instant1 generic manaGreen mana
Format takes

How this card plays

8 reviews

Functionally Master's Rebuke. The set around it is the only variable, and it cooperates. TMT is a medium-speed midrange format where the common removal suite is decent but not deep, and most of the threats that matter are two-color legendary uncommons and the occasional mythic Turtle or Shredder, Unrelenting. A two-mana instant that points a green creature at any of them, without taking return damage, is the cleanest answer green has here.

The asymmetric clause is what makes it travel. Green's commons land on standard 2/2 and 2/3 bodies, which is exactly enough power to kill the things you need to kill, and Equipment like Bespoke Bō and Novel Nunchaku raise the ceiling on what counts as a target. Sneak is the format's defining keyword across 59 cards, so a lot of combat math already happens at instant speed; holding up two for this fits the way the format wants to be played. The deathtouch commons stretch the range further still, turning small bodies into answers to the largest legends.

Early pick in any green seat, with the BG food shell and the GU tempo pair the happiest homes. Draftsim's 6 reads it as clean and downside-free; the higher 8 reads are closer to right in a format this thin on premium green removal.

Tenderize (tmt)
TMT · #133common
Pricing
Normal: $0.12
Foil: $0.21
Oracle Text

Rules text

Target creature you control deals damage equal to its power to target creature an opponent controls.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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