Skip to content
Moxonomy

Spirit-Sister's Call

Enchantment3 generic manaWhite manaBlack mana

Most reanimation buys you one target and asks nothing about what it is; this recurs a permanent every end step, but taxes each return through a matching-type sacrifice. The engine runs on symmetry: return a creature by sacrificing a creature, a land by sacrificing a land, an enchantment by sacrificing an enchantment. That constraint turns the card from a raw value spigot into a sequencing puzzle, because the fuel you feed it and the payload you pull back have to share a card type, and the exile-on-leave rider stapled to each returned permanent means those bodies are one-and-done. You cannot loop a single creature endlessly; each cycle demands fresh fodder and a fresh graveyard target. The sacrifice clause reads less like a cost paid to the graveyard than a conversion: you trade a permanent you already control for a strictly better one waiting in the yard, and the shared-type restriction is the throttle that keeps the trade from becoming free. The timing carries a real cost rather than an escape hatch. The trigger fires at the beginning of your end step, so the payload never lands during combat or an opponent's turn: it arrives on your clock, and opponents get priority before your untap to answer it at instant speed. That end-step placement rewards decks stocked with enters-the-battlefield triggers and sacrifice payoffs on both ends of the swap, feeding value out of a permanent you were spending anyway.

Spirit-Sister's Call (pneo)
PNEO · #237smythic
Pricing
Normal:
Foil: $0.66
Oracle Text

Rules text

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

5 sets
Quick navigation
move selectesc close