Siege Veteran
Two anthem-adjacent abilities stapled onto one small white body, and the interplay between them is the whole design. The combat-step counter makes any Soldier deck's board grow every turn without spending a card, and because it targets a creature you control rather than a specific type, it plays fine even when the rest of the board is empty. The token generation is the sneakier half: every other nontoken Soldier that dies replaces itself with a body, so a go-wide army becomes remarkably hard to grind down through spot removal and chump-blocking. Note the "another" clause: the Veteran does not refund itself, so a well-aimed removal spell still shuts the engine off cleanly. Wrath effects blunt the whole thing, though a board of Soldiers dying together leaves behind a swarm of tokens, and attrition wars turn heavily in its favor, since each trade you make on the ground quietly refills. The problem it solves is a familiar one for tribal aggro: white token strategies want a payoff that survives the board being contested, not just one that punishes an empty board. This gives the deck a reason to keep attacking into removal, because the counter distribution rewards forward pressure and the token generation rewards trading. It sits in a lineage of white Soldier lords that goes back to cards like Field Marshal and Daru Warchief, but where those simply buffed the team, this one converts combat and casualties into permanent advantage.




