Red's Sneak payoffs in TMT are mostly rate plays: a few mana off a haste body you were casting anyway. Raphael is the structural one, the card that uses Sneak to do something the format's combat math otherwise forbids. The common ground caps at 2/3 and 3/2, so a four-mana sorcery-speed double-strike anthem gets read the turn before you cast it, and the board reshuffles around the threat. Sneaking it sidesteps the read entirely: you swing, see what connects, bounce the connecting attacker mid-combat, and replay him tapped and attacking with the anthem already live across the rest of the swing.
That ceiling makes him an early pick, the card that pulls a drafter into base-red and rewards staying there over the second color. UR Tempo wants him hardest: the deck is already built to push single attackers through and runs the cheap evasive bodies (Foot Ninjas, the format's flyers) to guarantee a Sneak trigger. RW Equipment is the looser fit, because Bespoke Bō and Novel Nunchaku want to stay on the board, and bouncing an equipped creature to cast Raphael surrenders the suited-up attacker rather than discounting anything. Boros drafters should still take him highly and sort out which body is expendable later.
The punisher to respect is Grounded for Life. It is better against him than against most four-drops: Sneak lands him tapped, and the spell is cheaper against a tapped creature, so a white deck holding two mana through your declare-blockers step kills him before combat damage, before the double strike means anything. Stomped by the Foot is the other clean answer, cast in that same window. Maindeck always: the ceiling is a one-card alpha strike, the floor a 2/3 double striker for four.



