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Moxonomy

Glimmer of Genius

Instant3 generic manaBlue mana

The card-advantage spell tuned to a mechanic that needed a reason to exist. Energy was a set-bound resource with no native engine to feed it: most cards either spent it or generated trickles too small to matter. This was the rare piece that handed you a real chunk of card advantage and quietly stocked the energy reserve at the same time, making it the workhorse that fueled the artifact-and-counter payoffs without ever asking you to play a bad card to get there. Strip the energy line and you still have a clean draw-two with a scry attached, the kind of instant-speed refuel that control decks have leaned on since Counsel of the Soratami and Compulsive Research mapped out the territory; the energy is upside that costs nothing in deckbuilding. That is the design trick worth noticing: it rewards the energy archetype without punishing decks that ignore the mechanic entirely, so it reads as a fine blue draw spell to one pilot and a free engine-tick to another. The scry-then-draw ordering does the small work that separates a good card-draw spell from a great one, letting you bury a flooded land before you commit to the two cards rather than after. A glue card by construction: serviceable in any blue deck that wants to refill at end of step, indispensable in the one built to hoard the resource it generates.

Glimmer of Genius (m3c)
M3C · #187uncommon
Pricing
Normal: $0.31
Foil:
Oracle Text

Rules text

Scry 2, then draw two cards. You get EnergyEnergy (two energy counters).
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

5 sets
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