Tempo in TMT gets decided by which side attacks into a stalled board first without losing the trade, and Foot Elite is built to break that stalemate. The format clogs on 2/3s and 2/4s where neither side can profitably push damage, and the attack trigger turns one swing into a one-sided combat puzzle: the +1/+0 sneaks a 3-power body past a 3-toughness blocker while the indestructible eats the return fire. The defender chumps or takes damage it cannot trade for. Strap a Bespoke Bō onto the carrier and the math gets ugly fast.
Two homes want it for the same reason and value it slightly differently. WB Sneak grinds through these stalls as its whole plan, so the card is close to a maindeck staple there. BG Food runs it without any white at all: the hybrid pip casts off , so the slower Food shells fold it in as a midrange ground-holder that occasionally springs a Food maker that would rather block into a lethal attacker.
The honest weakness is that the indestructible only protects the partner. Foot Elite itself is a 2/4 that Stomped by the Foot answers cleanly and that Grounded for Life kills once it has attacked and tapped. But that death usually arrives after a damage swing this midrange format struggles to recoup, which is tempo banked, not lost.
P1P7 to P1P9 in a vacuum, climbing toward P2P3 once you are committed to an Orzhov or Food shell with an attacker worth protecting. It maindecks in both: even when the trigger lands on a body you would rather hold back, the 2/4 frame survives the ground stalls these decks live in. Don't first-pick it; don't pass it once you have a two-drop worth swinging with.
