Cyberdrive Awakener
The enters trigger is the whole reason this exists, and it is a specifically explosive one: every noncreature artifact you control (mana rocks, Equipment, Vehicles that aren't currently crewed, whatever Treasure survived to this turn) stands up as a 4/4 flyer for the turn, because the static grants flying to all your other artifact creatures. Two lines of text convert an artifact-heavy board that was doing bookkeeping into a full attacking force that clears the ground entirely by going over it. The temporary nature is the balancing pressure: those 4/4s revert at end of turn, so this rewards a build that already has a wide artifact presence and wants a single decisive swing, not a board it can defend on the crackback. That anima-mechanized theme (turning your inanimate junk into an army) has appeared before in various March of the Machines and Ensoul-style effects, but pairing it with an evasion-anthem in the same body is the twist: the reveal isn't just that your Sol Ring is now a creature, it's that it, and everything else you own, has flying the moment it becomes one. A 4/4 flyer at six mana is unremarkable on its own; the design is entirely about the size of the board it walks into.




