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Moxonomy

Cyberdrive Awakener

Artifact Creature — Construct5 generic manaBlue mana

The enters trigger is the whole reason this exists, and it is a specifically explosive one: every noncreature artifact you control (mana rocks, Equipment, Vehicles that aren't currently crewed, whatever Treasure survived to this turn) stands up as a 4/4 flyer for the turn, because the static grants flying to all your other artifact creatures. Two lines of text convert an artifact-heavy board that was doing bookkeeping into a full attacking force that clears the ground entirely by going over it. The temporary nature is the balancing pressure: those 4/4s revert at end of turn, so this rewards a build that already has a wide artifact presence and wants a single decisive swing, not a board it can defend on the crackback. That anima-mechanized theme (turning your inanimate junk into an army) has appeared before in various March of the Machines and Ensoul-style effects, but pairing it with an evasion-anthem in the same body is the twist: the reveal isn't just that your Sol Ring is now a creature, it's that it, and everything else you own, has flying the moment it becomes one. A 4/4 flyer at six mana is unremarkable on its own; the design is entirely about the size of the board it walks into.

Cyberdrive Awakener (prm)
PRM · #97915rare
Pricing
Normal: $1.90
Foil:
Oracle Text

Rules text

Flying Other artifact creatures you control have flying. When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

4 sets
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