Aradesh, the Founder
Enlist has always been the awkward keyword: it wants you to hold a creature back and pour its power into an attacker, which cuts against the board pressure aggressive white decks are built to apply. This is what happens when a designer decides to pay back that friction with interest, and the payoff turns inward. Aradesh has enlist too, so the intended sequence is self-contained: swing with the founder, tap a nonattacking creature to load power onto it, and both triggers key off that single attack. The double strike doubles the borrowed power the moment it lands, and the four-toughness body means Aradesh can absorb the borrowed helper's absence without dying to a trade. The power-4 clause is the design's real lever. A base 1/4 needs to borrow at least three power to cross the line, so the card is quietly asking you to enlist your bigger creatures, not your smallest, which inverts the usual instinct to feed a chump. Clear the threshold and you double-strike for eight and refill your hand in the same swing. It scales beyond itself when your other creatures carry native enlist, since the payoff triggers on any of your attackers that enlisted, but the card's spine is the loop it can run alone: attack, enlist, double strike, draw. It takes a mechanic most players merely tolerated and gives it a reason to be the plan.



