Woodland Liege
The tension in every tribal card-draw engine is who owns the payoff: does the tribe reward itself, or does an outside enabler tax the type for value? This one lands squarely in the latter camp. It is a Beast payoff worn by an Elf, a 2/2 for that turns a creature type it does not belong to into a draw engine, so the deckbuilder has to bring the Beasts to feed it rather than the card supplying its own bodies. That constraint keeps the rate reasonable: fragile on the ground, drawing nothing on its own, and only paying off when the board it sits behind is doing the work. The draw triggers on enter, not on cast, which is the useful wrinkle. Recurring or blinking a Beast, tokens generated in combat, anything that puts a Beast onto the battlefield rather than merely resolving a spell all count, and each one refuels the hand. That distinction from the older "control a member of this tribe, cast a Beast, draw" designs is the whole point: this rewards a permanent type entering rather than a spell being cast. The payoff grows with how many Beasts you can put onto the field, whether spread across turns or crammed into a single sequence. Clear the board and you are left with an undersized body that draws nothing; keep the Beasts coming and it never stops refilling your hand.
