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Moxonomy

White Dragon

Creature — Dragon4 generic manaWhite manaWhite mana

Six mana buys a 4/4 flier that pins one opposing creature down for a full turn cycle, and that arithmetic is the entire design brief. The Cold Breath trigger is a soft Icy Manipulator stapled to a body: tapping an opposing creature and locking it through the following turn is not removal, but it clears the ground long enough for the flier to start connecting, or peels away the one blocker standing between you and lethal. The effect is deliberately front-loaded onto the enter trigger, so it fires once and rewards being flickered or rebought rather than left on the battlefield to grind. That single-shot tempo swing is the payment for a creature otherwise unremarkable at the cost: no evasion beyond flying, no recurring value, a body that trades down against most six-drops. The interesting seam is timing. Tapping a creature does nothing about a spell already on the stack, and it leaves an untapped attacker free on your opponent's turn if they held one back, so this plays as a proactive tempo card, not a defensive one. It wants to come down when you are ahead and turn a stalled board into an open lane, the plodding heir to the blue tap effects that used to gate combat for a single mana.

White Dragon (afr)
AFR · #288uncommon
Pricing
Normal: $0.31
Foil: $1.33
Oracle Text

Rules text

Flying Cold Breath — When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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