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Moxonomy

What Must Be Done

Sorcery3 generic manaWhite manaWhite mana

The two halves point in opposite directions, and the modal choice is the entire design. One line is scorched earth: a symmetrical sweep of every artifact and creature, the reset white has handed out for decades. The other is patient reconstruction, pulling a historic permanent back from the graveyard, two counters heavier if it happens to be a creature. These lines rarely share a slot in ordinary deckbuilding, because they answer opposite board states: the wipe is for when you are behind, the recall for after you have already spent your best card. Stapling them into one sorcery means the spell is almost never a dead draw, since it can read the board and become whichever half the moment demands. The catch is that the recursion clause only cares about historic cards (artifacts, legendaries, and Sagas), which sharply narrows what you can bring back and pushes toward a deck of expensive, singular threats rather than a pile of vanilla bodies. The bonus counters are the tell about intent: this mode wants a creature you would have happily cast at full price, not a two-drop scraped off the bottom of the yard. A modal card lives or dies on whether both lines are ones you want, and here the destruction half is broadly useful while the reanimation half asks you to assemble a graveyard worth raiding before it earns its keep.

What Must Be Done (acr)
ACR · #157rare
Pricing
Normal: $0.28
Foil: $0.37
Oracle Text

Rules text

Choose one — • Let the World Burn — Destroy all artifacts and creatures. • Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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