Wartime Protestors
Rebel and Ally have never quite shared a home in the tribal-lord lineage, and this reads like a bridge between them: a body that leads the charge itself, then hands every reinforcement behind it both a permanent buff and the speed to swing the turn it lands. The design leans on a specific window that most anthem effects ignore. Static lords make your Allies bigger, but they do nothing about summoning sickness; the temporary haste grant here means each subsequent Ally can attack immediately, converting the usual one-turn delay into pressure the moment the counter goes on. That turns the card into a tempo multiplier rather than a flat buff: it rewards flooding the board on a single turn, when multiple entries each stack a counter and each arrive attack-ready, rather than dribbling threats out over several. The +1/+1 counters are permanent while the haste is not, which is the honest split; you keep the size, you rent the speed for exactly the window it matters. The payoff only makes sense inside a critical mass of Allies, and its ceiling is a function of how many bodies you can commit at once, not the quality of any single one.


