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Moxonomy

Warbeast of Gorgoroth

Creature — Beast4 generic manaRed mana

Amass usually plays a patient game: build one Army, drip counters onto it, wait for the board to clog. This design flips the incentive. Instead of protecting a growing token, it pays you for spending your bigger threats, turning each death of a power-4-or-greater creature into two Orc counters piled onto a single body. The 5/4 statline is load-bearing here, not decoration: the trigger keys off itself, so blocking or racing into it still hands you two counters as it dies. The engine treats attrition as intake rather than loss, best fed by a deck of chunky beaters whose deaths keep the Army compounding. What separates the counter-onto-Army payoff from the usual death trigger (a Blood Artist drain, a card off a sacrifice) is that it consolidates value into one increasingly lethal creature rather than spreading it across incremental advantage: the reward is a clock, not a resource. It is a red reading of a mechanic that first appeared in mono-black, leaning on the color's habit of throwing bodies into combat as the mechanism's fuel line.

Warbeast of Gorgoroth (ltr)
LTR · #603common
Pricing
Normal: $0.28
Foil: $0.32
Oracle Text

Rules text

Whenever this creature or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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