Vigilant Drake
Pseudo-vigilance, sold by the use instead of granted as a keyword. A 3/3 flier that can pay to stand back up turns a single body into both attacker and blocker: swing on your turn, then spend mana to untap and guard the air on the way back. That dual-duty role is what the design reaches for, a flier that does not have to pick a side of combat the way most attackers do. The price is what keeps it honest. At per untap, the ability is a mana sink rather than free vigilance, and you cannot reach for it twice in a turn without a real commitment. Set the cost lower and a repeatable untap on a flier with a relevant body warps combat math; set it where it sits, and the ability becomes a luxury for the late game, when mana is abundant and the extra blocker actually matters. That tension is the whole identity: the designer meters exactly how often you get the effect by pricing each use rather than stapling on a keyword. Granting pseudo-vigilance through an activated cost instead of the word "vigilance" is the lever, and it is what makes a plain 3/3 body read as a tool you ration rather than a stat line you deploy and forget.



