Urabrask's Anointer
The damage here is a payoff scaled to a specific board texture: not creatures, not lands, but permanents wearing oil counters, the accumulating resource that ties the whole Phyrexian counter theme together. That makes the enter trigger a snapshot of how broadly you have spread oil rather than a flat burn effect, and the distinction matters. It counts permanents that have oil, not counters, so stacking three oil on one artifact does nothing for the trigger; five different permanents each wearing a single counter is what pushes X upward. Empty of oil it does nothing on arrival, showing up only as a fragile 4/2 body; several oil-bearing permanents deep it can clear a blocker or close a game outright. The design puts the ceiling entirely in the deckbuilder's hands and prices the floor accordingly: the body is aggressive enough to matter but soft enough that you are not paying much for the option to whiff. The tension is one of timing. An oil deck usually wants counters to accumulate, since proliferate rewards patience, while this creature only reads the board once, the instant it enters. That pulls the card toward being cast after your oil has spread wide rather than on curve, and converts an incremental counter engine into a single burst of reach. It is a reach-and-tempo lever, not a value engine, and it lives or dies on how many separate permanents you have salted with oil.


