Unfinished Business
Reanimation usually returns a creature naked, forcing you to rebuild the shell that made it worth cheating back: the equipment, the auras, the whole suite that died alongside it in a board wipe. This collapses that rebuild into a single cast. The creature comes back, and up to two Auras and Equipment come with it, already attached, in one pass through the graveyard. That last clause is what justifies the five-mana price: it is functionally three recursion effects stapled together, and the value scales with how much you had invested in a single body before it went to the yard. The parenthetical guardrail (Auras that can't legally enchant the creature stay put) keeps it from resurrecting everything, but the payoff is built for the deck that plays a small number of high-investment threats rather than a wide swarm. It answers the specific misery of a Voltron or aura-heavy board losing its centerpiece to a single sweeper: instead of six spells to reassemble the puzzle, one. The white color identity matters to the lineage here, since reanimation and attachment recursion have historically lived in different color pairs; folding both into a double-white sorcery gives an enchantress or equipment-matters strategy a genuine reset button that its color could not previously afford.


