Uglúk of the White Hand
A payoff that turns your own creatures into fuel, and the numbers are tuned to reward tribal density rather than raw sacrifice volume. Every other dying creature you control feeds a counter, but the two-for-one bonus on a Goblin or Orc is where the card wants you to live: a board of your own kind converts each casualty into a doubled growth spurt, so it scales fastest when the deck around it is built around the tribes it names rather than a generic aristocrats shell. That distinction matters because it steers the archetype away from token-count math and toward creature-type synergy, a rarer axis for a black-red sacrifice engine. The trigger keys on death, not sacrifice, which quietly broadens the well of enablers: chump attacks, combat trades, board wipes, and edict effects all pay in the same currency, and the card grows off the opponent's removal as readily as off your own outlets. There is no protection stapled on and no evasion, so the 3/3 base is a genuine liability against spot removal until it has stacked enough counters to matter; the design leaves the survivability problem for the builder to solve. What it offers in exchange is a self-assembling threat that punishes the exact interaction most decks lean on against a go-wide board, feeding on the deaths a controlling opponent is trying to force.

