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Moxonomy

Tyranid Invasion

Sorcery3 generic manaGreen mana

A token spell that only exists inside multiplayer math: the payout scales strictly with the number of opponents at the table, so in a duel this is four mana for a single 3/3 with trample, and in a four-player game it is four mana for three of them. That opponent-count scaling is a deliberate design lever for a product built exclusively for the pod, where a spell can afford to read as underpowered heads-up because it will never be cast there. What the card actually rewards is board presence in green's swarm register: 3/3 trample bodies are the right size to chip through blockers, feed a convoke or overrun payoff, or fuel a sacrifice loop, and printing several of them at once for a fixed cost is efficient in a way a single fatty is not. The Tyranid Warriors are green's classic go-wide instinct dressed in a bug-swarm skin, and the trample keyword does the load-bearing work of turning a pile of medium creatures into a threat that punishes a single chump block. It is a group spell in the literal sense: the more players you sit down against, the better it gets, and it is honest about being nothing special otherwise.

Tyranid Invasion (40k)
40K · #102★uncommon
Pricing
Normal:
Foil: $0.49
Oracle Text

Rules text

Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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