Two-Headed Hellkite
A five-color dragon that costs one generic and a full rainbow to cast, which is the joke and the point: this is a card built for the WUBRG payoff decks, the ones assembling all five colors for its own sake. What it hands back for that stretch is a body that gets in the air the turn it lands (haste plus evasion from flying and menace) and refills your hand every time it swings. The two cards on attack is the real engine; a 5/5 flier with haste is respectable, but the draw turns each combat step into a resource swing, and menace makes chumping the attack expensive enough that the trigger tends to keep landing turn after turn. The design does not gate that draw behind connecting or dealing damage, only behind declaring the attack, so the card rewards you for committing to combat even into an unfavorable board. The tension is entirely in the casting cost: nothing about the card is hard to build around once it resolves, but getting five specific colors online is the whole exercise, and the payoff is calibrated to feel like a reward for a five-color manabase rather than a splash. Dragons that draw when they attack are a familiar template; the wrinkle here is tuning that draw to make the five-color tax feel earned rather than punishing.

