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Moxonomy

Turtles Forever

Instant3 generic manaWhite mana
Format takes

How this card plays

7 reviews

The opponent-chooses clause inverts how you build the four targets. Because your opponent picks the two cards that go to your hand, you cannot assemble a combo and trust them to hand you the pieces; they will give you the two that matter least. So the search rewards four legends where any pair solves a different problem on its own: a removal legend, a recursion engine, a flash finisher, a stabilizer. That is a deckbuilding puzzle, not a tutor chain, and the depth of the toolbox is what determines whether the card earns its slot.

Kethis, the Hidden Hand is the cleanest home, a legend-matters commander whose ninety-nine already runs twenty-plus legendary creatures, so the search has reach and the graveyard recursion gives the fetched bodies a second life. The "outside the game" clause matters, but it does not bend the rules: Rule 0 wishboards still obey singleton and color identity, so you are not cheating extra copies of the strongest legends. What you gain is the freedom to keep four situational answers off the deck entirely and fetch them at instant speed, dodging a sorcery-speed wrath and arriving on an end step with a reactive legend already in hand.

This is a Bracket 2-3 card. It is too slow and too opponent-dependent for cEDH, where a four-mana tutor that hands the table veto power sits well below Demonic Tutor or Vampiric Tutor. The political read is real: revealing four legends telegraphs the plan, and the opponent picks by reading your board.

In a legends-dense build it fills the eighth or ninth card-selection slot alongside Captain Sisay, who repeatably tutors a legendary permanent into hand at sorcery speed. Turtles Forever trades Sisay's grindy single-target loop for instant-speed breadth.

Turtles Forever (tmt)
TMT · #27rare
Pricing
Normal: $0.40
Foil: $0.45
Oracle Text

Rules text

Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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