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Moxonomy

Traverse Eternity

Sorcery2 generic manaBlue manaBlue mana

The reward here scales off the wrong-looking number. Most blue card draw pays out per-permanent or per-card-in-hand; this one counts a single stat (the largest mana value among your historic permanents) and turns it directly into cards. That inverts how a deck normally values expensive artifacts and legendaries: instead of wanting many cheap ones, you want a few enormous ones, because one seven-drop Saga or colossal artifact does the whole job by itself. The historic qualifier (artifacts, legendaries, and Sagas) is a deliberately wide net, wide enough that most blue decks with any top-end at all already meet it, but the payoff is gated behind actually deploying that top-end first. The draw is enormous when your board is heavy and embarrassing when it is empty, and unlike a scaling burn or bounce spell there is no floor here worth casting on turn four. Sorcery speed compounds the ask, since you cannot hold it up as a reactive refill; you commit a whole turn to it and want to be sure the count justifies the four mana. It is a refuel button for a deck that has already built a durable, expensive board and now needs to bury an opponent in gas, less a value engine than a reward for having spent early turns assembling something big and permanent.

Traverse Eternity (who)
WHO · #370rare
Pricing
Normal: $0.63
Foil: $2.24
Oracle Text

Rules text

Draw cards equal to the greatest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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