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Moxonomy

Tower Winder

Creature — Snake1 generic manaGreen mana

A creature-based tutor for a single named land, and the land it fetches is the reason it exists: Command Tower, the color-identity fixer nearly every multicolor deck already runs. The green tradition of finding lands with bodies is old (Farhaven Elf, Wood Elves, and Sakura-Tribe Elder all bend the type restriction toward basics), but this one narrows the target to a single nonbasic utility land and widens the source to include the graveyard, so a Command Tower already milled or discarded is not lost. That graveyard reach is the quiet part of the design: it turns a card that would otherwise be a dead draw into a second copy of a land most decks run exactly one of, since a nonbasic can only sit in the deck as a singleton in singleton formats. The body attached to the fetch is a 1/1 with reach and deathtouch, which is not the point but is not nothing: it trades up against fliers and ground threats alike while the enters trigger has already done its job. This is fixing folded into a creature slot, built for decks that want their mana consistency to arrive on a card that also blocks.

Tower Winder (otc)
OTC · #70rare
Pricing
Normal: $7.26
Foil:
Oracle Text

Rules text

Reach, deathtouch When this creature enters, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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