Tower Winder
A creature-based tutor for a single named land, and the land it fetches is the reason it exists: Command Tower, the color-identity fixer nearly every multicolor deck already runs. The green tradition of finding lands with bodies is old (Farhaven Elf, Wood Elves, and Sakura-Tribe Elder all bend the type restriction toward basics), but this one narrows the target to a single nonbasic utility land and widens the source to include the graveyard, so a Command Tower already milled or discarded is not lost. That graveyard reach is the quiet part of the design: it turns a card that would otherwise be a dead draw into a second copy of a land most decks run exactly one of, since a nonbasic can only sit in the deck as a singleton in singleton formats. The body attached to the fetch is a 1/1 with reach and deathtouch, which is not the point but is not nothing: it trades up against fliers and ground threats alike while the enters trigger has already done its job. This is fixing folded into a creature slot, built for decks that want their mana consistency to arrive on a card that also blocks.

