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Moxonomy

Tibalt's Rager

Creature — Devil1 generic manaRed mana

Two abilities that resolve the same tension from opposite ends: the death trigger promises the aggressor value even when the creature trades badly, and the firebreathing gives an idle mana investment somewhere to go. A 1/2 for two dies to almost anything, so the intended play is to swing into unfavorable blocks anyway, knowing the send-off pings a planeswalker, a two-toughness blocker, or the opponent's face regardless of what happens in combat. The +2/+0 pump then plays both sides: on an empty board it turns the same body into a genuine clock, and against blockers it baits a trade or a burn spell you were happy to force, since the death trigger cashes out either way. It's a compact, honest piece of red aggression organized around the principle that a creature dying should never be pure tempo loss for the attacker. The Devil type reinforces the pattern; the tribe has long specialized in bodies that spit damage on death, and this one welds that recurring theme onto a creature that can also close the gap on its own.

Tibalt's Rager (war)
WAR · #147uncommon
Pricing
Normal: $0.08
Foil: $0.34
Oracle Text

Rules text

When this creature dies, it deals 1 damage to any target. 1 generic manaRed mana: This creature gets +2/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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