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Moxonomy

Theoretical Duplication

Instant2 generic manaBlue mana

Most copy effects in blue are one-shot: cast a spell, target something, get a token, done. This one is a trap laid across a whole turn. It watches the battlefield instead of the stack, so it does not care what your opponent casts or how; it cares that a nontoken creature they control enters, and it forks a copy for you every time one does. That reframing is the whole point. Against a single big drop it is a serviceable clone, but its ceiling is any turn where an opponent floods their board with real creatures: a mass reanimation, a chain of enters-the-battlefield effects that pull bodies from library or graveyard, a cascade that dumps several nontoken threats at once. Token swarms do nothing here by design; the spell reads what actually enters and skips anything a copier could too easily abuse. Each qualifying entry mints another copy under your control, and the effect keeps firing until end of turn. The instant speed is doing quiet work: you hold it up as a punish, deploying it in response to the first sign an opponent is about to overcommit, then reap the entire sequence rather than picking off one threat. It reads like a defensive clone and plays like a swing spell, turning an opponent's best turn into your best turn, which is a very different design axis than the point-and-copy blue has leaned on for decades.

Theoretical Duplication (c21)
C21 · #361rare
Pricing
Normal: $1.64
Foil:
Oracle Text

Rules text

Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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