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Moxonomy

The Vision

Legendary Artifact Creature — Robot Hero4 generic mana

A 2/5 with flying and vigilance is a patient frame: little cost to attack and block in the same turn, but no clock on its own. The modal engine is what supplies the aggression, and the constraint that shapes the whole card is the once-per-turn lock on each mode. Every noncreature spell you cast (not just instants and sorceries: an artifact, an enchantment, a planeswalker all trigger it) hands you one of three choices, but you cannot pick the same one twice in a turn. So the reward for a spell-dense turn is breadth rather than a stacked pile of one effect. The first cast might grant indestructibility ahead of a board wipe; the second layers on double strike, turning the 2-power body into four damage on the swing; the third refills your hand. Value scales with the number of triggers rather than their mana value, which nudges you toward firing several cheap spells per turn instead of one expensive one. The three modes also pull against each other: indestructible is a defensive reaction, double strike a commitment to the attack, and the card draw a purely selfish tempo play, with only one of each available per turn so no single line snowballs. Turning noncreature spells into modal triggers on a creature is a familiar template; gating each mode to once a turn is the wrinkle that makes it a sequencing puzzle rather than a runaway engine.

The Vision (msh)
MSH · #379rare
Pricing
Normal: $3.08
Foil: $4.07
Oracle Text

Rules text

Flying, vigilance Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn — • Solar Beam — The Vision gains double strike until end of turn. • Density Control — The Vision gains indestructible until end of turn. • Technopathy — Draw a card.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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