Skip to content
Moxonomy

The Rise of Sozin // Fire Lord Sozin

Enchantment — Saga // Legendary Creature — Human Noble

A three-chapter conquest that reads like a war plan rendered in lore counters. The first chapter is a board wipe, the second is the unusual one: naming a card and pulling up to four copies from a single opponent's graveyard, hand, and library at once is closer to surgical deck-hate than removal, gutting four-of engines and combo pieces the moment you know what to name. The third chapter flips the Saga into the man who ordered it, and the design earns that transformation by seeding the payoff two chapters in advance. The wrath in chapter one fills the opposing graveyard; several turns later, once the Saga has transformed and can attack, Fire Lord Sozin swings, and his combat-damage trigger lets you pay X to reanimate creatures from that player's graveyard, including the ones your own board wipe put there. Firebending 3 is the connective tissue: three red mana appearing every time he swings, tuned to pay for the X on the same trigger it feeds. Menace makes him harder to block. The result is a threat that turns an opponent's dead army into your own, but the machine only assembles across turns, not inside one combat step: destroy the board early, deny their answers, then arrive as a body built to loot the wreckage the Saga itself created. The reanimation clause caring about a specific opponent's graveyard rather than any graveyard is the restraint that keeps it a targeted assault instead of a symmetrical value engine.

The Rise of Sozin // Fire Lord Sozin (tla)
TLA · #356mythic
Pricing
Normal: $4.04
Foil: $4.51
Oracle Text

Rules text

(As this Saga enters and after your draw step, add a lore counter.) I — Destroy all creatures. II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles. III — Exile this Saga, then return it to the battlefield transformed under your control. // Menace, firebending 3 (Whenever this creature attacks, add Red manaRed manaRed mana. This mana lasts until end of combat.) Whenever Fire Lord Sozin deals combat damage to a player, you may pay X generic mana. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
Quick navigation
move selectesc close