The Mighty Thor, Jane Foster
The attack trigger is a blink dressed up as tempo: exile a nontoken artifact or creature, return it tapped under its owner's control. On an opposing blocker or attacker, that is a Blinding Angel-style tapper that also wipes any counters, Auras, and Equipment the target was wearing; on your own permanents it is a reset button for enters-the-battlefield triggers, timed at combat rather than at sorcery speed. The second ability is the reason the card wants to be built around rather than jammed: every Equipment that enters draws a card, which turns the usual white-blue Equipment shell (cheap swords, cost-reducers, the occasional recursive artifact) into a cantrip engine that refuels itself. Notably it triggers on any Equipment entering, not just ones you cast, so blink and reanimation lines feed it too. What holds the whole thing together is the 3/3 flyer chassis at three mana: aggressive enough to want to attack every turn, which is exactly when the exile trigger fires, so the two halves reinforce each other instead of competing for the same slots. The design puts a control tool (repeatable tap-down removal) on an aggressive clock and pays you for the artifact density that makes the body dangerous, a synthesis of the tempo-flyer and Equipment-matters archetypes that white-blue has circled for years.

