The Eleventh Doctor
Suspend was built as a downside: a discount paid in patience, where you exile a spell face up, set its time counters, and count them down before it ever resolves. This design inverts that math. Instead of paying suspend's tax up front, connecting in combat lets you bank a card from hand with time counters already set to its mana value, so the delay becomes a free storage slot rather than a discount you saved for. The clause that grants suspend to cards that lack it is the reach here: any card in hand, not just the handful with the keyword printed on it, can be shelved and cast later at no additional mana. It rewards the same thing the whole design is chasing, which is repeated combat damage, and the second ability quietly guarantees it, threatening to make small attackers unblockable so the connection keeps happening. A 3/2 sits under the power-3-or-less rider it enables, and it dies to almost anything, so the engine only turns if it survives long enough to swing more than once. What emerges is a card-advantage motor dressed as an evasive beater, drawing the future rather than the present and asking you to build a hand worth deferring.






