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Moxonomy

The Dragon-Kami Reborn // Dragon-Kami's Egg

Enchantment — Saga // Enchantment Creature — Egg

Most Sagas march toward one payoff and then leave; this one spends its first two chapters seeding the resource its transformed side will spend. Chapters one and two each gain a little life and dig three cards deep, but the important move is the exile: you look at the top three, then bury one face down under a hatching counter, banking exactly the card you want for the back half. You know precisely what you are stashing, so the tension is not luck but commitment: the front half exiles anything, yet only creatures among those exiles can be recast off the death trigger, so a non-creature you tucked away sits there as dead weight, a quiet cost on greedy selection. Chapter three flips the enchantment into a fragile Egg body, and from there any death (the Egg itself or a Dragon you control) lets you cast one of the banked creatures for free. The engine casts from exile rather than reanimating from the graveyard, which sidesteps graveyard hate entirely and keeps the stockpile resilient to sweepers and disruption aimed at the yard. Nothing forces you to wait for combat, either: a free sacrifice outlet turns the death clause into an on-demand trigger, so a deck built to loop deaths can, while a slower deck simply lets its Dragons trade and collects the refunds as they fall. The whole card is a two-part clock: set the trap early, spring it whenever a Dragon dies.

The Dragon-Kami Reborn // Dragon-Kami's Egg (neo)
NEO · #358rare
Pricing
Normal: $0.30
Foil: $0.27
Oracle Text

Rules text

(As this Saga enters and after your draw step, add a lore counter.) I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order. III — Exile this Saga, then return it to the battlefield transformed under your control. // Whenever this creature or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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