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Moxonomy

Thallid Shell-Dweller

Creature — Fungus1 generic manaGreen mana

A 0/5 wall that does its real work three turns out, this is the patient end of the Fungus tribe: a defensive body that quietly stockpiles spore counters until it can spit out a token, then resets the clock and starts again. The defender clause is the toll for that engine. You are paying for a blocker that holds a ground stall together while the saproling production accrues in the background, not for a creature that ever swings. The cadence is what sets the card apart from older saproling generators. The counter ticks once per upkeep and a token costs three, so the natural rhythm is one Saproling every three turns, slow enough that the card asks to sit inside a board that wants bodies over time: sacrifice fodder, a buildup toward a mass pump, an attrition plan that converts the wall's longevity into a growing army. The 5 toughness is what makes the engine credible; it survives long enough to actually pay out, which a fragile token-maker never gets to do. Left alone, it is a one-card grindstone that turns durability into board presence, and the longer a game goes, the more the early investment compounds. It is built for the deck that plans to be standing on turn fifteen, not the one trying to win on turn five.

Thallid Shell-Dweller (psal)
PSAL · #J7common
Pricing
Normal: $0.17
Foil: $1.12
Oracle Text

Rules text

Defender At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

3 sets
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