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Moxonomy

Tangled Colony

Creature — Rat1 generic manaBlack mana

Most "make a token when it dies" rats pay out a flat count; this one scales its payout to the amount of damage dealt to it this turn, which quietly turns combat and burn into a stockpiling mechanic. A blocker that chips it for two, a Shock that finishes it, a fight spell that trades: each raises the token count that arrives when it finally dies. The body can't block, so it's built to run into things face-first and cash the damage in on the way out, and the tokens inherit that same restriction, so the whole package is a swarm that only ever pushes forward. The design lever worth noticing is that opponents are punished for interacting on the front. Killing it cleanly (a bounce, an edict, exile) yields nothing, but the natural line (block it, burn it, trade with it) is precisely what feeds the death trigger. That tension is the card's real engine: it forces the opponent to choose between letting a 3/2 connect and paying for the removal in rat tokens, and it rewards a controlling player for finding an answer that sidesteps damage entirely.

Tangled Colony (woe)
WOE · #344rare
Pricing
Normal: $1.12
Foil: $1.19
Oracle Text

Rules text

This creature can't block. When this creature dies, create X 1/1 black Rat creature tokens with "This token can't block," where X is the amount of damage dealt to it this turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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