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Moxonomy

Survival Cache

Sorcery2 generic manaWhite mana

Rebound turns a modest white maintenance spell into a two-payment annuity, and the conditional draw is what makes the second payment worth waiting for. Cast it from your main phase and you gain two life with a likely card off the top; exile it on resolution, and your next upkeep offers the same two-life-and-a-card cast for free, this time with your life total already padded by the first cast so the "more life than an opponent" clause is closer to a formality. The conditional governs the cantrip: you only refill your hand when you are ahead, which makes the spell a reward for the life-gain decks that want to be ahead anyway rather than a free draw in any shell. The rebound clause answers a problem that has always dogged incremental life-gain effects, which is that a single point of life and a single card rarely justify a whole turn; here the spell asks for one cast and pays out twice, smoothing the rate into something a slower deck can lean on across two turns. White's card advantage normally has to be earned through creatures and enchantments that survive a turn cycle, and this compresses that trickle into a one-shot sorcery that quietly does the work a second time on the house.

Survival Cache (c13)
C13 · #23uncommon
Pricing
Normal: $0.12
Foil:
Oracle Text

Rules text

You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

3 sets
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