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Moxonomy

Rebound

Instant1 generic manaBlue mana

A redirection spell with a vanishingly narrow lane: it only touches spells that target a player and nothing else, and it can only point them at another player. That excludes the entire universe of removal, burn aimed at creatures, and anything with a creature or permanent in its sights. What is left is the small category of player-only effects: a Mind Twist, a life-loss spell, a forced discard or draw aimed across the table. Critically, the spell has to actually target. Effects that hit each player without choosing a target (the symmetric drains and group-wide discards that read "each player") never qualify, because there is no target to change. Within that sliver, the card works as a deflection, sending the discard or the life loss back at the caster or onto a third player. The design belongs to a Tempest-block lineage of hyper-specific answer cards built more as puzzle pieces than as maindeck staples, and the rate reflects that: cheap, instant-speed, and inert against the overwhelming majority of what a deck actually casts. It reads as a clever trick and plays as a dead card most of the time, which is precisely why its home has always been the multiplayer table, where a single-target discard or a pointed life-loss spell finally gives it something to grab and the politics of choosing who eats a rival's spell carry their own weight.

Rebound (sth)
STH · #40uncommon
Pricing
Normal: $0.23
Foil:
Oracle Text

Rules text

Change the target of target spell that targets only a player. The new target must be a player.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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