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Moxonomy

Surgehacker Mech

Artifact — Vehicle4 generic mana

The entry trigger is the whole pitch: land this on a board full of other Vehicles and the damage scales past what a four-mana artifact should be allowed to do. One Vehicle in play makes it a two-damage nudge; four Vehicles turns it into an eight-point burn spell stapled to a menace body. The Crew 4 cost is the counterweight, and it is a real one: a Vehicle that wants a crowd of Vehicles for its enter trigger still needs bodies to animate it, so the card pushes you toward a build that runs pilots and hulls in the same shell rather than a pure artifact pile. That tension (the trigger rewards a wide Vehicle board, the crew cost punishes a board of nothing but Vehicles) is the design puzzle it hands you. What makes the damage more interesting than a burn spell is that it hits creatures or planeswalkers, so the removal doubles as a way through a planeswalker's loyalty on the turn it deploys. It reads as a payoff for a deck that treats artifacts-as-creatures as a tribe, giving that shell a reach effect and a threat in one card slot, and the menace keyword means the 5/5 keeps pressuring even after the enter trigger has spent itself.

Surgehacker Mech (neo)
NEO · #260rare
Pricing
Normal: $0.33
Foil: $0.36
Oracle Text

Rules text

Menace When this Vehicle enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. Crew 4
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

3 sets
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