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Moxonomy

Summary Dismissal

Instant2 generic manaBlue manaBlue mana

Most counterspells answer one thing on the stack. This answers the entire stack at once, and then some: every other spell exiled (no graveyard recursion, no death triggers from a creature that would have hit the yard), and every ability on the stack countered alongside it. The dual-pronged design is the point. Targeted counters fold to split announcements and to abilities that bypass the spell-level interaction window entirely; storm chains, cascade triggers, ability-based combos, and the morass of stacked triggers that wins a game in a single turn all live in the ability layer that ordinary counterspells cannot touch. By stapling "counter all abilities" to a mass-exile of spells, this reaches both registers in one cast. The catch is a total absence of proactive value: it asks you to hold up four mana through someone else's turn, waiting for the moment a combo player commits the whole hand to one explosive sequence. It is a reset for the kind of board state where a lone Counterspell would catch one piece and watch the rest resolve. The exile clause matters more than it looks: against decks built to recur threats out of the graveyard, scattering everything to exile is a categorical answer rather than a delay. A blunt instrument, but a precisely blunt one, built for the turn when everything goes on the stack at once and a scalpel will not do.

Summary Dismissal (inr)
INR · #368uncommon
Pricing
Normal: $0.17
Foil: $0.43
Oracle Text

Rules text

Exile all other spells and counter all abilities.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

4 sets
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