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Moxonomy

Submerged Boneyard

Land

The Karoo-and-Vivid family eventually settled into a humbler, more common shape: the tapland dual that does nothing but fix two colors and cost you a turn's worth of tempo for the privilege. This is the Dimir entry in that workhorse cycle, and the entry-tapped clause is the entire transaction. There is no life loss to weigh, no basic-land type to fetch, no scry or surveil bolted on to soften the blow; you pay in the one resource these lands are designed to tax, which is speed. The design exists because a manabase needs a floor: a fixing source cheap enough to print at common, predictable enough that a deck can run several without doing the math, and weak enough that no constructed format ever has to worry about it. That floor matters more than it looks. Tapped duals like this are the baseline against which every fancier dual gets priced, the reason a painland or a check land or a fetch-fetchable shock reads as an upgrade rather than the default. Submerged Boneyard asks one question of the deck running it: can you afford the tempo, turn after turn, in exchange for never being color-screwed between blue and black? When the answer is yes, it does its quiet job and gets out of the way.

Submerged Boneyard (akh)
AKH · #284common
Pricing
Normal: $0.17
Foil:
Oracle Text

Rules text

This land enters tapped. Tap: Add Blue mana or Black mana.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

7 sets
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