Smoke Spirits' Aid
The clever move here is turning removal into inevitability: the Smoke Blessing tokens do nothing on cast, but they convert every enchanted creature's eventual death into a delayed drain plus a Treasure, no matter who or what does the killing. Blessing a wide board is a bet on attrition. You are not spending mana to trade now; you are pre-loading a payoff onto creatures that will die on their own schedule, whether to combat, a board wipe, or an opponent's own removal. That timing decoupling is the whole angle. Most red X-spells scale by paying now for an effect now (a burst of damage, a swarm of tokens); this one scales the number of triggers you have banked for later, letting the ramp and the reach arrive on a fuse rather than in one immediate resolution. The self-damage clause (each blessed creature that dies pings its own controller) makes it a genuine group-affecting piece rather than a pure buff: enchant an opponent's board and their attrition funds your Treasures while draining them. The design lives entirely in that patience: the value is real, but it is contingent on a future event you may not control, which is an unusual place for a red sorcery to plant its scaling.


