Slimefoot and Squee
Two beloved legends welded into one Jund shell, and the join is the whole point: Slimefoot supplies the token engine, Squee supplies the from-the-graveyard resilience that made Squee, Goblin Nabob a running joke in the first place, and the recharge ability turns the two into a self-sustaining loop. The Saproling production is not just aristocrat fodder; it is the fuel for the reanimation ability, which asks you to sacrifice one of those tokens to bring this card and up to one other creature back from the graveyard. That is a deliberately closed circuit: attack or re-enter to make a body, feed the body to the graveyard-return, and the pair reassembles itself alongside a friend. The sorcery-speed restriction is what keeps the loop grounded, forcing you to spend a main phase and the full three-color activation cost each cycle rather than firing it off in response to removal. And the color pie earns all three pips honestly: black and green split the sacrifice-and-tokens axis between them while red carries the recursion, so no single color is along for the ride. The mechanical read is that neither half of the partnership functions the way it wants to alone. Squee needs something worth returning to, and Slimefoot's tokens need somewhere to die into value; the recharge ability is the hinge that makes both true at once.

