Skyboon Evangelist
Support usually reads as a one-shot buff: scatter counters across the team and move on, the marks doing nothing beyond stat inflation once they land. This card bolts on a second clause that turns that pile into a standing evasion rule. Any creature carrying a counter, whether from this card's own enters trigger or any other source, gains flying when it attacks one of your opponents. That reframes the whole engine: the counters are not just bigger bodies, they are keys that open the skies, and they keep opening it each combat rather than fading like a temporary grant. A team of grounded midrange creatures suddenly flies over blockers en masse, and the effect scales with every counter you can smear around, not only the six this card provides. The flying body stapled to it is close to incidental; the value is in the rule it installs on the board. Note the precision on the trigger: it fires only on an attack against an opponent, so it grants nothing on defense and nothing when a counter-bearing creature swings at a planeswalker or a battle. That keeps it a focused aggressive enabler rather than a blanket flying source, and it is why the card wants a wide, counters-heavy board that converts ground presence into damage through the air.


